Game Company Management System
UCMS — Uncaptured Co Management System
UCMS is an internal management system for a game company, created to support teams, tasks, attendance, finance workflows, project visibility, assets, and company operations.
- Client
- Uncaptured Co
- Category
- Game Company Management System
- Year
- 2024
- Timeline
- 6-8 weeks
Description
UCMS is an internal management system for a game company, created to support teams, tasks, attendance, finance workflows, project visibility, assets, and company operations.
Problem
The company needed one platform to coordinate staff, projects, attendance, work progress, finance, assets, and internal collaboration instead of using disconnected tools.
Solution
UnFolk developed a centralized system with role-based access, project/task management, attendance and work tracking, finance workflows, asset management, and team collaboration modules.
Screenshots
Interface gallery




Technologies
Next.js
Go Fiber
PostgreSQL
Redis
MinIO
Real-time Features
Role-Based Access