Game Company Management System

UCMS — Uncaptured Co Management System

UCMS is an internal management system for a game company, created to support teams, tasks, attendance, finance workflows, project visibility, assets, and company operations.

Client
Uncaptured Co
Category
Game Company Management System
Year
2024
Timeline
6-8 weeks

Description

UCMS is an internal management system for a game company, created to support teams, tasks, attendance, finance workflows, project visibility, assets, and company operations.

Problem

The company needed one platform to coordinate staff, projects, attendance, work progress, finance, assets, and internal collaboration instead of using disconnected tools.

Solution

UnFolk developed a centralized system with role-based access, project/task management, attendance and work tracking, finance workflows, asset management, and team collaboration modules.

Screenshots

Interface gallery

UCMS — Uncaptured Co Management System primary screenshot
UCMS — Uncaptured Co Management System screenshot 2
UCMS — Uncaptured Co Management System screenshot 3
UCMS — Uncaptured Co Management System screenshot 4
Technologies
Next.js
Go Fiber
PostgreSQL
Redis
MinIO
Real-time Features
Role-Based Access
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